
greatwesterntrail
بازی تمام شد
LB_GAMEREADY_MESSAGE_YOU_ARE_ABOUT LB_GAMEREADY_MESSAGE_REAL_OPPONENTS
LB_GAMEREADY_MESSAGE_THE_DURATION 66 mn
LB_GAMEREADY_MESSAGE_BY_CLIQUING
LB_WAITING_FOR:
Time to think : + 1:01 در هر نوبت (حداکثر 3:00 )
LB_GAMEREADY_MESSAGE_A_TEMPORARY_ABSENCE
Estimated duration: 66 mn
Table configuration
- - Exchange tokens are part of the base game now
- - Swamp 1st risk action is now: Discard any cattle for 1 certificate
- - Neutral building D slot moved before the indian path
- - Indians rewards reworked: exchange token/1/2/3/4/5/6/8/10
- - Delivery to Kansas City now rewards 4$
- - Removing card from play auxiliary action still requires to move back your engine but now reward 1$
- - Linking Wichita and Colorado Spring now rewards an exchange token
- - You cannot copy building actions you have already used this turn (with 8b action)
- - Players start the game with 4/5/6/7 cards depending on their starting position then every one must discard cards to have 4 remaining
- 1. tiles: -3 blue teepees/orange outlaws, -3 green teepees/outlaws, -2 flood (2,4), -2 drought (2,4), -2 rockfall (2,4)
- 2. tiles: -5 cowboys, -5 craftmen, -5 engineers
- 3. tiles: -1 blue teepee/orange outlaw, -1 green teepee/outlaw, -3 cowboys, -3 craftmen, -3 engineers
- Cows: -3 yellow, -3 red, -3 blue, -4 brown (3,3,5,5 VP), -2 purple (5,7 VP)
3 players:
- 1. tiles: -1 blue teepee/orange outlaw, -2 green teepees/outlaws, -1 flood (3g), -1 drought (3g), -1 rockfall (3g)
- 2. tiles: -3 cowboys, -3 craftmen, -3 engineers
- 3. tiles: -1 blue teepee/orange outlaw, -1 cowboy, -1 craftman, -1 engineer
- Cows: -2 yellow, -2 red, -2 blue, -2 brown (3,5 VP), -1 purple (6 VP)
- Gain 2 Dollars for each of your private building tiles that is located in the woods
- Discard exactly 1 white cattle card and gain 4 Dollars
- Perform the action "Buy cattle from the cattle market"
- Discard exactly 2 cattle cards of the same type and gain 3 Dollars
- Move your cattleman 1 step forward along the trail. On the newly reached location, perform phase B again
- Pay 5 Dollars and perform the action "Remove a hazard"
- Move your cattleman 2 steps forward along the trail. On the newly reached location, perform phase B again
- Perform the action "Hire one worker" with hiring cost reduced by 1
- Move your engine up to as many spaces forward as you have engineers
- Discard exactly 1 yellow cattle card and gain 10 Dollars
- Perform one single or one double auxiliary action
- For each pair consisting of 1 green and 1 blue teepee tile that you have collected, move your certificate marker up to 2 spaces forward AND gain 2 Dollars
- Select one of the following action: Perform the action "Trade with the Indians" OR Perform one single or one double auxiliary action
- Move your engine up to 2 spaces forward
- Move your engine up to 3 spaces forward
- Perform an extraordinary delivery
- Move your certificate marker as far forward as possible (i.e. until you reach your temporary certificate limit)
- Move your cattleman 5 step forward along the trail. On the newly reached location, perform phase B again
- Pay 2 Dollars and perform the action "Remove a hazard"
- For each bell space on your auxiliary add-on that you have completely cleared, move your certificate marker 1 space forward AND gain 1 Dollar.
- Gain twice as many Dollars as you have discs on train stations
- Perform one single or one double auxiliary action
- Gain 2 Dollars for each of your private building tiles that is located in the woods
- Discard exactly 1 white cattle card and gain 4 Dollars
- Buy cattle from the cattle market
- Discard exactly 2 cattle cards of the same type and gain 3 Dollars
- Move your herder 1 step forward along the trail. On the newly reached location, perform phase B again
- Remove a hazard tile for 5 Dollars
- Move your herder up to 2 steps forward along the trail. On the newly reached location, perform phase B again
- Discard exactly one cattle card with a breeding value of 3 and gain 7 Dollars
- Perform one single or one double auxiliary action
- Hire one worker. The hiring cost is reduced by 1
- Move your engine up to as many spaces forward as you have engineers
- For each pair consisting of 1 orange and 1 green outlaw tile that you have collected: move your certificate marker up to 2 spaces forward AND gain 2 Dollars
- EITHER remove one outlaw tile and gain the bonus OR perform one single or one double auxiliary action
- Move your engine up to 2 spaces forward
- Move your engine up to 3 spaces forward
- Perform an extraordinary delivery
- Move your certificate marker as far forward as possible
- Move your herder up to 5 steps forward along the trail. On the newly reached location, perform phase B again
- Remove a hazard tile for 2 Dollars
- Remove another hazard tile for 2 Dollars
- Gain as many Dollars as you have builders in your builder row
- Move your herder 1 step forward along the trail. On the newly reached location, perform phase B again
LB_PLAYERS_AT_THIS_TABLE
Number of players : 3 LB_I_WANT_BETWEEN 3 LB_AND 3 LB_PLAYERS
دسترسی محدود است به: تازهکارها به بالا,
LB_LIMIT_BY_LEVEL
LB_BEGINNERS Apprentices Average players LB_GOOD_PLAYERS Strong players LB_EXPERTS LB_MASTERSLB_LIMIT_BY_REPUTATION
LB_RESTRICT_TO_GROUP
LB_RESTRICT_TO_LANGUAGE
LB_OK
Invite a friend or invite:
2 mn
average waiting time
Available players with greatwesterntrail in their favorites

LB_GAME_RESULT
LB_STATISTICS
Table configuration
- - Exchange tokens are part of the base game now
- - Swamp 1st risk action is now: Discard any cattle for 1 certificate
- - Neutral building D slot moved before the indian path
- - Indians rewards reworked: exchange token/1/2/3/4/5/6/8/10
- - Delivery to Kansas City now rewards 4$
- - Removing card from play auxiliary action still requires to move back your engine but now reward 1$
- - Linking Wichita and Colorado Spring now rewards an exchange token
- - You cannot copy building actions you have already used this turn (with 8b action)
- - Players start the game with 4/5/6/7 cards depending on their starting position then every one must discard cards to have 4 remaining
- 1. tiles: -3 blue teepees/orange outlaws, -3 green teepees/outlaws, -2 flood (2,4), -2 drought (2,4), -2 rockfall (2,4)
- 2. tiles: -5 cowboys, -5 craftmen, -5 engineers
- 3. tiles: -1 blue teepee/orange outlaw, -1 green teepee/outlaw, -3 cowboys, -3 craftmen, -3 engineers
- Cows: -3 yellow, -3 red, -3 blue, -4 brown (3,3,5,5 VP), -2 purple (5,7 VP)
3 players:
- 1. tiles: -1 blue teepee/orange outlaw, -2 green teepees/outlaws, -1 flood (3g), -1 drought (3g), -1 rockfall (3g)
- 2. tiles: -3 cowboys, -3 craftmen, -3 engineers
- 3. tiles: -1 blue teepee/orange outlaw, -1 cowboy, -1 craftman, -1 engineer
- Cows: -2 yellow, -2 red, -2 blue, -2 brown (3,5 VP), -1 purple (6 VP)
- Gain 2 Dollars for each of your private building tiles that is located in the woods
- Discard exactly 1 white cattle card and gain 4 Dollars
- Perform the action "Buy cattle from the cattle market"
- Discard exactly 2 cattle cards of the same type and gain 3 Dollars
- Move your cattleman 1 step forward along the trail. On the newly reached location, perform phase B again
- Pay 5 Dollars and perform the action "Remove a hazard"
- Move your cattleman 2 steps forward along the trail. On the newly reached location, perform phase B again
- Perform the action "Hire one worker" with hiring cost reduced by 1
- Move your engine up to as many spaces forward as you have engineers
- Discard exactly 1 yellow cattle card and gain 10 Dollars
- Perform one single or one double auxiliary action
- For each pair consisting of 1 green and 1 blue teepee tile that you have collected, move your certificate marker up to 2 spaces forward AND gain 2 Dollars
- Select one of the following action: Perform the action "Trade with the Indians" OR Perform one single or one double auxiliary action
- Move your engine up to 2 spaces forward
- Move your engine up to 3 spaces forward
- Perform an extraordinary delivery
- Move your certificate marker as far forward as possible (i.e. until you reach your temporary certificate limit)
- Move your cattleman 5 step forward along the trail. On the newly reached location, perform phase B again
- Pay 2 Dollars and perform the action "Remove a hazard"
- For each bell space on your auxiliary add-on that you have completely cleared, move your certificate marker 1 space forward AND gain 1 Dollar.
- Gain twice as many Dollars as you have discs on train stations
- Perform one single or one double auxiliary action
- Gain 2 Dollars for each of your private building tiles that is located in the woods
- Discard exactly 1 white cattle card and gain 4 Dollars
- Buy cattle from the cattle market
- Discard exactly 2 cattle cards of the same type and gain 3 Dollars
- Move your herder 1 step forward along the trail. On the newly reached location, perform phase B again
- Remove a hazard tile for 5 Dollars
- Move your herder up to 2 steps forward along the trail. On the newly reached location, perform phase B again
- Discard exactly one cattle card with a breeding value of 3 and gain 7 Dollars
- Perform one single or one double auxiliary action
- Hire one worker. The hiring cost is reduced by 1
- Move your engine up to as many spaces forward as you have engineers
- For each pair consisting of 1 orange and 1 green outlaw tile that you have collected: move your certificate marker up to 2 spaces forward AND gain 2 Dollars
- EITHER remove one outlaw tile and gain the bonus OR perform one single or one double auxiliary action
- Move your engine up to 2 spaces forward
- Move your engine up to 3 spaces forward
- Perform an extraordinary delivery
- Move your certificate marker as far forward as possible
- Move your herder up to 5 steps forward along the trail. On the newly reached location, perform phase B again
- Remove a hazard tile for 2 Dollars
- Remove another hazard tile for 2 Dollars
- Gain as many Dollars as you have builders in your builder row
- Move your herder 1 step forward along the trail. On the newly reached location, perform phase B again