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Board Game Arena team   Contact us

  DrClick
- Place the board in the center of the table. -
Is the - Once upon a time - for boardgames.
  Draasill
If at first you don't succeed, it's because the Dungeon Master hates you.
  xate
Will Cook For Boardgames
(literally)
  LeifGo
Champion of bad dice rolls
  p1ngouiin
BGA lead system administrator, DevOps, (board)geek, and biker ✌
  lordalx
Here comes a new challenger!
  BROT42
BROT42 needs some time to think
  thoun
BGAddict
  Lymon Flowers
We don't stop playing because we grow old; we grow old because we stop playing. But my artery disagree with that.

Community moderators

  MegaRedSSJ3
Board game collector and regular player.
  Gilbert of Talagbar
I prefer turn based tables.
  Lukasz83
I speak Polish and English.
  The Cereal Killer
Power Resides Where Men Believe It Resides.
  Gilson Segundo
Conheça a Boar Games:
www.boargames.com.br
  theroguebard
Games are fun. I like games.
  decimalpwo
来跟大佬们学习学习
  Board_game_hat
Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a play or 2 to learn it and I will ask for a rematch.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.

Game developers

  ufm
Games developed: fruitpicking, lamarcheducrabe, thirtyone, schnapsen, sherlockthirteen, parklife, yatzy, minhwatu, tranquilitytheascent, knockoutwhist, dominoes, greasyspoon, blot, sevens, coupell, nylonppong, mighty, hund, lunar, lepidoptery, pyrgos, regidice, sakura, ecarte, stonks, onda, hearts, piereighteen, blackjack, farkle, fortytwo, bacon, diamonds, nainjaune, hoola, fightthelandlord, toepen, thebrambles, springcleaning, orchard, bahamataxi, regicide, hanamikoji, twotenjack, gostop, thelast, gomoku, narabi, artthief, pokerdice, ginrummy, fivethreefive, powervacuum, pinochle, heckinhounds, painttheroses, sergeantmajor, ludo, fibonachos, forage, tumbleweed, yokaiseptet, bigtwo, nap, cradletograve, claim, resist, twinpalms, tienlen, mia, euchre, thefoxintheforestduet, expressions, president, iceandthesky, sasaki, germanwhist, eck, enemyanemone, grovesolitaire, pente, babydinosaurrescue, spiteandmalice, rummy, dobro, pescadonovo, dungeonrummy, yaniv, gofish, golf, kingsinthecorner, crisps, canasta, briscola, roppyakken, seotda, cucumber, cheeztricks, dickory, sail, durak, seikatsu, thefoxintheforest, openfacechinesepoker, q
A floating octopus adorabilis
  Moof
Games developed: lostseas, dicycards, twelvechips, umbrella, bloodrage, captainflip, vaalbara, smallworld, perfectwords, girafferaffe, pandemic, wonderfulkingdom, mycity, khiva, dobbleconnect, theyellowhouse, oriflamme, faraway, gangofdice, solstis, thenumber, capybarancapybara, jekyllvshide, mycityrb, rollandbump, mojo, pocketcats, middleages, draculahelsing, ekko, betta, valeofeternity
  Tisaac
Games developed: numberdrop, marrakech, rauha, concept, planetunknown, simplicity, scythe, papayoo, caverna, thecrew, heat, agricola, coalbaron, alhambra, barrage, yinyang, ancientknowledge, nidavellir, goldncrash, memoir, kingdombuilder, akropolis, bang, federation, thecrewdeepsea, santorini, arknova, welcometo, altered
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...

Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
  Een
Games developed: colorpop, redsevengame, djambi, secretmoon, saboteur, werewolves, elfenland, emdomicrocosm, tokaido, diams, terramystica, koikoi, cubirds, chess, unclechestnuttablegype, outlaws, jaipur, sushigo, checkers, tobago, linesofaction, gomoku, ginkgopolis, targi, puertorico, tablut
Do you mean rules have to be explained _before_ playing?

-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
  stefano
Games developed: cantstopexpress, isleoftrainsallaboard, themotherroad, veronatwist, tinnerstrail, mercadodelisboaste, empireplateau, zooloretto, myfirstcastlepanic, sushigoparty, pyramidpoker, stockpile, imtheboss, herooj, littlefactory, guile, thegnomesofzavandor, samarkand, balloonpop, morocco, queenskings, dicethemepark, buyword, rainbow, senshi, breakthecode
  Mogri
Games developed: spots, artdecko, strawberrysunset, spacestationphoenix, astra, beyondthesun, minirogue, itsawonderfulworld, capereurope, blueskies, maracaibo, jumpdrive, villagers, nothanks, envelopesofcash, arcticscavengers, cosmoctopus, streets, daybreak, gaiaproject, harvest, greatsplit
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!
  n_e_s_s_u_n_o
Games developed: zuuli, linesofaction, grumblestone, pugsinmugs, belladonebluff, vault, hens, rollingpins, resolve, blockarena, vaultdenofthieves, shiftingstones, danceofmuses, diceathlon, inverteddice, paniclab, micromidgard, zefiria, xxung, geekoutmasters, nachopile, microdojo
  Victoria_La
Games developed: madeira, ultimaterailroads, battleship, kingdomino, hive, century, lewisclark, eminentdomain, isaac, tapestry, russianrailroads, signorie, kabaleo, patchwork, nippon, khronos, dungeonpetz, dragonline, terraformingmars, origin, emdomicrocosm
I enjoy playing boardgames and also develop them for BGA in my spare time
  Kayvon
Games developed: maracaibo, jumpdrive, villagers, envelopesofcash, arcticscavengers, cosmoctopus, streets, daybreak, gaiaproject, harvest, greatsplit, spots, artdecko, strawberrysunset, spacestationphoenix, astra, monsterfactory, minirogue, itsawonderfulworld, capereurope
I develop games on BGA!

If you're a publisher looking for a slick implementation, send me a message.
  darhf
Games developed: looot, survive, stella, mechadream, terraformingmars, nanatoridori, lostexplorers, nextstation, qawale, slide, splendor, catan, nextstationtokyo, megajackpot, resarcana, sevenwondersarchitects, colorflush, nextstationparis, livingforest, photosynthesis
  tchobello
Games developed: cairn, origin, egocentricworld, warchest, dungeontwister, duckcover, boomerangaustralia, worldwidetennis, machiavelli, leroydesribauds, tichu, sensei, northwestpassage, linx, roomtwentyfive, heroesofhellas, takenoko, orionduel, khronos, boomerangeurope
Here I am
Rock you like a hurricane
  Mistergos
Games developed: anachrony, digupadventure, chakra, ageofcivilization, decrypto, trekkingtheworld, clashofdecks, volto, roomtwentyfive, trektwelve, ticketgagnant, rallymangt, mythicbattlesragnarok, superfantasybrawl, architectsofthewestkingdom, hadrianswall, thecrew
  LeSteffen
Games developed: kami, farmclub, divideetimpera, inori, locomomo, sagani, norsemen, citadels, tinyturbocars, battlespiritssaga, codexnaturalis, evergreen, wordtraveler, carcassonnehuntersandgatherers, splito, timelinetwist
  MarkSteere
Games developed: redstone, diablo, silo, cephalopod, herd, dodo, oust, impasse, gopher, rive, hadron, modten, icebreaker, fractal, coins, zola
Think outside the shrinkwrap.

My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.

Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.

Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.

My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.

The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.

The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.

To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.

Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.

There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.

I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.

Article about me:
https://www.abstractgames.org/marksteere.html

Article by me:
https://www.abstractgames.org/finitude.html

Mark Steere Games chat: https://discord.gg/feCAeKxyxD
  Galeelox
Games developed: openseason, scriptoria, gosux, almadi, amalfi, odicey, smallislands, sahwari, ratjack, yokai, rainforest, flowers, eternitium, mapsofmisterra
  vincentt
Games developed: agricola, caverna, nidavellir, barrage, thebuildersantiquity, memoir, scythe, diceforge, thecrewdeepsea, altered, thebuilders, numberdrop, arknova
Let's roll :)
  apollo1001
Games developed: tapestry, sapiens, happycity, buttons, potionexplosion, ninemensmorris, veletas, keyflower, explorationwarzone, trio, carcassonne, mammalath
  jordijansen
Games developed: dogpark, cartographers, canvas, fromage, quibbles, explodingkittens, crypt, foreverhome, orleans, skyteam, festival
Avid Boardgamer
Developer of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
  firgon
Games developed: oasis, treos, rauha, boreal, dicehospitaler, planetunknown, hydroracers, forestshuffle, flowersmandalagame, colorado, goldncrash
Auteur de jeux en herbe, Hydroracers ici. Et
developpeur BGA si l'occasion se présente. Contactez-moi.
  Sourisdudesert
Games developed: stoneage, donuts, raceforthegalaxy, abalone, lostcities, hacktrick, alhambra, dungeontwister, carcassonne, intheyearofthedragon
Let's be serious: it's a game.
  Mizutismask
Games developed: justdesserts, nimalia, seasons, newyorkzoo, expeditions, insidejob, dobble, harmonies, getthemacguffin, festivibes
  A-dam
Games developed: kingsguild, wastelandia, blooms, mattock, pennypress, meadow, hypnosia, marram, yatzy, circleoflife
  GTSchemer
Games developed: challengers, rollintotown, ghostathome, gogoa, ekonos, setup, strands, lielow, riftvalleyreserve
  hersh
Games developed: marcopolo, piepmatz, lagranja, obsession, dragoncastle, tinyfarms, forsale, chocolatefactory, marcopolotwo
  pikiou
Games developed: metromaniab, gearnpiston, lox, tournay, carrara, quoridor, quantum, timemasters, sobek
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
  Archduke
Games developed: restinpeace, karvi, crimezoom, botanicus, polis, feastforodin, skull, abyss
Rashly grab a demo for tabletop play (9)
  DrKarotte
Games developed: ruhr, solo, bigtimesoccer, icecoldicehockey, sapiens, stirfryeighteen, gorami, skat
Stets auf der Suche nach frischem Löwenzahn...
  VinceS
Games developed: piratenkapern, spades, thatslife, connectsix, escapefromthehiddencastle, vultureculture, murusgallicus
  XiaoYi
Games developed: similo, spiritsoftheforest, golems, fifteendays, allin, legendraiders, tanghulu
千里之行,始于足下。
  bennygui
Games developed: earth, barenpark, theisleofcats, draftandwriterecords, goldwest, romirami, goldblivion
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth, GOLDblivion, Romi Rami and Draft & Write Records.

Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion, Romi Rami et Draft & Write Records.
  XCID
Games developed: schroedingerscats, boomerangaustralia, imhotep, luckynumbers, faifo, boomerangusa, boomerangeurope
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
  MathCT
Games developed: spellbook, mythicbattlesragnarok, undergrove, biomos, letsgotojapan, letscatchthelion, highseason
  Volker78
Games developed: turnthetide, pingimus, elfenland, rage, elgrande, haiclue, thurnandtaxis
  Lunalol
Games developed: unconditionalsurrender, quirkyquarks, ageofchampagne, thegreatamericanfoxhunt, spaceempires, talon, quartermastergeneraleastfront
  MGoulet
Games developed: cannonades, wizardsgrimoire, wizard, thirteenclues, chemicaloverload, dungeonroll, goblinhood
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire
  tilalilalou
Games developed: tzolkin, splits, kingdomino, throughtheagesnewstory, notalone, throughtheages
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
  pasko92
Games developed: boop, mountaingoats, rivervalleyglassworks, theshipwreckarcana, ontour, rolltothetopjourneys
Developer of boop., Roll to the Top: Journeys, On Tour, Mountain Goats and other BGA adaptations. Send me a message if you're looking to adapt your game!
  stst
Games developed: nautilus, evolution, one, classicgo, kalah, pylos
  Morgalad
Games developed: takaraisland, incangold, santorini, taluva, dragonkeeper, veggiegarden
Developer of:

INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
  Sir Heo
Games developed: tikal, glassroad, mandala, thattimeyoukilledme, hadara, mexica
  RicardoRix
Games developed: commanderchess, detectivepoker, finity, palace, saintpoker, auntiemildred
BGA developer & Abe wannabe:
Hello...Hello..............Follow me.....

Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Pax Pamir.
  PaulCBirch
Games developed: gonutsfordonuts, dragonwood, caboodle, supermegaluckybox, chimerastation
  KuWizard
Games developed: justone, simplicity, bang, martiandice, threethousandscoundrels
Hi! I am a developer of Martian Dice, Just One and 51st State, co-developer of BANG! and a very passionate boardgamer :)
I am a Russian living in the UK. Would love to play some boardgames IRL!
  joezg
Games developed: donuts, railroadink, quetzal, mrjack, dudo
Let me teach you this delightfully silly game
  quietmint
Games developed: nowboarding, hardback, santorini, taluva, coupcitystate
More word games, please!
  marcgenesis
Games developed: logger, djambi, gaia, celestia, ohhell
  paramesis
Games developed: stupormundi, wingspan, newfrontiers, carnegie, offtherails
  BanBan
Games developed: gnomehollow, finca, maatatahay, trailblazers, unrest
  vurtan
Games developed: splitter, knister, roadtothreehoundred, framework, applejack
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
  AxeCrazy
Games developed: bauer, cookieaddict, qango, metz, amazonas
Boardgamer for ages and enjoying playing and developing new games on BGA
  AmadanNaBriona
Games developed: perikles, ladyandthetiger, forex, trickoftherails, intheyearofthedragon
I am a collector with too many games on my Shelf of Shame.

I implement games for BGA as a hobby.
  Ginso
Games developed: novaluna, bang, tichu, praga
  BoucleMed
Games developed: nextstationparis, oneohone, nanatoridori, slide
  BaronFraser
Games developed: automobiles, doglover, bunnykingdom, crusadersthywillbedone
  BoltKey
Games developed: bug, arnak, draftosaurus, squadro
Game designer (Project L, Snekagon), developer, mid-euro player.

My BGA projects:

Released: Draftosaurus, Lost ruins of Arnak

Beta: Squadro, Bug

Alpha: Snekagon,

Upcoming projects: Project L
  ElNSTElN
Games developed: iwari, darwinsjourney, dvonn, tuned
We don't stop playing because we grow old; we grow old because we stop playing.
  Fearinn
Games developed: personanongrata, batalladecoronas, zookeepers, mate
  Ludovic
Games developed: bubbleepop, bombay, guildes
Un joueur :) .
  Woodruff
Games developed: toc, frenchtarot, innovation
Non non l'appelez pas ça s’ joue à 3 !
Bon c'est pas grave on va s’ démerder…
  tsaunat
Games developed: lama, caravan, butterfly
Alaskan board game enthusiast.
  adrienle38
Games developed: turingmachine, moonriver, botanik
  wolmot
Games developed: starfluxx, fluxx, klaverjassen
  Thalack
Games developed: paxrenaissance, paxpamir, agestofrobinhood
  Rincevent123
Games developed: terranova, ageofinnovation, terramystica
  xiongmao1298
Games developed: thewolves, sevenknightsbewitched, quattuorreges
  cpasbanal
Games developed: barbu, burglebros, luxor
Developer of Barbu, Luxor, Harbour

Co-dev of Burgle Bros.
  Jonathan2004
Games developed: riverofgold, coalbaron, flipfreighters
Software Developer,
Freelance BGA games Developer known as "joesimpson":
* some games are in alpha,
* 3 games are LIVE
  nicotacotac
Games developed: federation, pook, bigmonster
Developer of Big Monster, Pook
Co-dev. of Federation
And maybe more to come... ;)
  bartoleo
Games developed: glassroad, viticulture, clansofcaledonia
  Fletcheese
Games developed: fivetribes, fika, gizmos
When we hit our lowest point, we are open to the greatest change
---
Journey before destination
  ManaT
Games developed: meridians, lifeline, trike
  MathieuV
Games developed: turncoats, throneandthegrail, aves
  pdw3
Games developed: forks, tapas, bonsai
Sometimes I write games for BGA in my spare time.
  Miwarre
Games developed: flume, konane, dotsandboxes
  Jimblefredberry
Games developed: troggu, phat, solowhist
  PC23
Games developed: yatzy, targi
  Inaofr
Games developed: stoneage, saintpetersburg
  fafa-fr
Games developed: castlesofburgundy, jumpgate
  Quinarbre
Games developed: coltexpress, tashkalar
  docthib
Games developed: greatwesterntrail, diceforge
  someguy590
Games developed: troyesdice, rolledwest
  ber00000
Games developed: toeshambo, kabaleo
  Andy_K
Games developed: akeruption, aknile
  leocaseiro
Games developed: tictacmatch, thecrew
Working my way to being an Alpha reviewer (up to 700+ games).

Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.

I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
  JustinFernal
Games developed: welcometonewlasvegas, cubirds
  Sarix87
Games developed: framework, applejack
  phobyjuan
Games developed: sixtyone, catcafe
  BLOIZO
Games developed: oxono, hokito
  Emanuele Ornella
Games developed: soluna, teatime
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
  Tabaskov
Games developed: cubosaurs, bamboozle
  Marcuda
Games developed: fleet, saintpetersburg
  ArchdukeDev
Games developed: crimezoom, feastforodin
  vaanatomic
Games developed: alveole, hive
  przemek88
Games developed: mlem, k2
  PiratJack
Games developed: trellis, scopa
  suzannap
Games developed: sheepboombah, quinque
  myriam9456
Games developed: steamrollers, hoarders
  Doctor Neo Cortex
Games developed: exitstrategy, ultimatetictactoe
https://youtu.be/-P08rTazu1U
  JohnMothra
Games developed: dontgointhere, tucano
  Badguizmo
Games developed: sensei, riftforce
  Blccdy
Games developed: neom, tinyepicdefenders
  SwHawk
Games developed: cosmosempires, sensei
  DargorX
Games developed: castlesofcaleira, grandbazaar
  BrickRoadDX
Games developed: lifeline, dragonbridge
  PirateKitten
Games developed: chicagoexpress, parisconnection
  shadowphiar
Games developed: steamworks, pontedeldiavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
  QWERTY_Already_Taken
Games developed: kingofthepitch, penaltychallenge
  InfernalCoder
Games developed: splashdown, draftcider
  Aelux
Games developed: splashdown, draftcider
  w3r3wolv3s
Games developed: evl, nxs
  Idsky
Games developed: factum, quantum
  konnok3
Games developed: eightyeight, cucco
Japanese boardgame player.
I like to play games very much, but I'm not a good player.
  galehar
Games developed: raceforthegalaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.
There's still a lot to do.
  JumpMaybe
Games developed: sevenwondersduel
  arleq1
Games developed: hanabi
  bidulpik
Games developed: backgammon
  bmcfluff
Games developed: lostcities
  T_Law
Games developed: connectfour
Favourite Games:

- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
  Harkle
Games developed: bandido
  ophelopède
Games developed: bandido
  Gumbzy
Games developed: spacebase
  BrianHanechak
Games developed: koikoi
  kermitfrog
Games developed: innovation
  Micah Stairs
Games developed: innovation
Innovation developer
  lordmcfuzz
Games developed: innovation
I love innovation and am part of the volunteer dev team

highest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 319 () ->231106
I was 1st for sometime in all time elo for Liverpool rummy
highest wingspan score 110, bonus points 29
ranks not tied to elo/date, just when I notice
  Nanaki404
Games developed: belote
  Acerbic
Games developed: agricola
  MikeIsHere
Games developed: cribbage
  Ixxar
Games developed: hive
  __wiz__
Games developed: abandonallartichokes
I co-implemented 'Abandon All Artichokes' on BGA.
  rojoMojo
Games developed: abandonallartichokes
  Guillaume0385
Games developed: papayoo
  Alex_erson
Games developed: fluxx
  bhauman3
Games developed: tranquility
  ch huang
Games developed: noirkvi
  Tanguy_D
Games developed: marrakech
  CuriousTerran
Games developed: viamagica
  emanueles
Games developed: machiavelli
  baritonehands
Games developed: burglebros
  RavingWanderer
Games developed: handandfoot
  Valawala
Games developed: dudo
  JoeProgram
Games developed: copenhagen
  Dosychev
Games developed: redsevengame
  MrTerriFy
Games developed: redsevengame
  DrNob
Games developed: flamingpyramids
Author and Programmer of Flaming Pyramids
  tutchek
Games developed: thurnandtaxis
  ZPolansky
Games developed: battleoflits
  Histibidi
Games developed: ninetynineaddition
  MutantPigeon24
Games developed: chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.

Developed:
- Chromino

I'm current working on:
- KAWA (Alpha)
  fa81
Games developed: pi
  jephly
Games developed: lettertycoon
Developer of Letter Tycoon
  alkinor
Games developed: dicehospital
  vinayakr
Games developed: tichu
  dashwood314
Games developed: tichu
I am a web developer and love playing Tichu.
  Tof63
Games developed: laserreflection
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509
  blackgambas
Games developed: koryo
  absurde12
Games developed: koryo
  neslinesli93
Games developed: briscola
  ChsLed
Games developed: cardiceo
  yannsnow
Games developed: cacao
  ExtraPaul
Games developed: cacao
Développeur informatique, a découvert les jeux de société depuis peu.
  Kennyyy
Games developed: hex
  Trompetenhut
Games developed: teotihuacan
  jeffdi
Games developed: forbiddenisland
  chriskang
Games developed: chinesecheckers
  domee
Games developed: senet
  Sydnique
Games developed: onitama
  Sandram
Games developed: neutreeko
  cora89
Games developed: cinco
  Tbaggi
Games developed: donuts
  quaresma95
Games developed: president
  BlackBeholder
Games developed: bobail
  CraWleR
Games developed: quantum
  radu124
Games developed: keyflower
  lyconide
Games developed: quantik
  trimall
Games developed: dingosdreams
  giron1950
Games developed: yokohama
  c12h22o11_
Games developed: distilled
  dhau
Games developed: battleforhill
Software Developer and lover of all types of games from Sydney, Australia
  Lilzer7
Games developed: whisttwentytwo
  Crazyboog
Games developed: texasholdem
  wucnuc
Games developed: xiangqi
  fenadoruk
Games developed: odin
Designer of P for Pizza and Don't Flock Up. Developer of Odin on BGA.
  yuke 0x0
Games developed: illustori
  Jinnh
Games developed: eightmastersrevenge
  thinkb4coding
Games developed: crazyfarmers
  ericmcsween
Games developed: fairytrails
  J0j0b0
Games developed: darwinsjourney
  robinzig
Games developed: deus
  xnedkx
Games developed: fourcolorcards
https://xnedkx.github.io/games.htm
  agrypelago
Games developed: dicedtomatoes
  antromusx
Games developed: catinthebox
  mavit
Games developed: mijnlieff
  gkz
Games developed: mapmaker
  thenmal
Games developed: tigriseuphrates
  Kasmilus
Games developed: cloudcity
  WetDogIsHappy
Games developed: railwaysoftheworld
  AaronPacker
Games developed: noneshallpass
  KendraPacker
Games developed: noneshallpass
  GoDodyGo
Games developed: liverpoolrummy
  Spukyta
Games developed: dinosaurteaparty
I've developed the BGA adaptation for Dinosaur Tea Party
  fistachos
Games developed: mlem
  Seytonia
Games developed: praga
  VanHlebar
Games developed: elgrande
  2_7182818
Games developed: metro
  HQ063
Games developed: geekoutmasters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
  BenjL
Games developed: naishi
  Xom
Games developed: ohseven
Oh-Seven developer
  ggohierroy
Games developed: cityofthebigshoulders
  locerol
Games developed: ginkgopolis
  Josten
Games developed: caravan
  ShaPhi7
Games developed: linkage
The board can't be flipped when it's online
  Ottoreg
Games developed: bossquest
  Tirix
Games developed: northwestpassage
  Coolroo
Games developed: thewolves
  xevizero
Games developed: newton
  ginn5j
Games developed: twentyfourseven
  Elliot K
Games developed: uptown
  Enguerrand_P
Games developed: yoxii
  jonsmiley
Games developed: nangaparbat
  st41116
Games developed: soulaween
  YEEDA
Games developed: soulaween
  Rudolf
Games developed: darkagent
Hellllllloooooooo!
  vincenzobara
Games developed: kulami
  Shun91
Games developed: hiddenleaders
  Matthias23
Games developed: bandada
  tet2brick
Games developed: tiwanaku
  Loenix34
Games developed: dinnerinparis
  Hebraz
Games developed: mascarade
  Oberstille
Games developed: theshipwreckarcana
I love deck-building, deduction, and cooperative games (though I also enjoy lots of other things!).

I'm a software developer, and I'm working on BGA implementations of Burgle Bros 2 and Effortless at the moment (in addition to the complete projects listed under "games developed"). If you're interested in adapting your game for BGA, send me a message!
  Gyasi
Games developed: gangsta
  Kwiss44
Games developed: gangsta
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
  adela82
Games developed: thejellymonsterlab
  YoannLevet
Games developed: gammelogic
  forbiddenlimb
Games developed: goodcopbadcop
  Brainchild
Games developed: fistfulofgold
Insatiable euro-gamer and occasional BGA developer
  daikinee
Games developed: assyria
  Babamots
Games developed: homeworlds
Not much to look at but occasionally good for a laugh.
  Alex_tgiu
Games developed: baolakiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
  TheBoot
Games developed: homesteaders
  tarini
Games developed: florenzacardgame
http://www.giocareinscatola.it
  Polymorphism
Games developed: thewaytojuliet
  QuasarDuke
Games developed: ninetynine
  Shadeviper
Games developed: pond
  TheRift289
Games developed: pond
  developgame
Games developed: crazyeights
  Dragonrouge
Games developed: onceuponaforest
  eoincos
Games developed: dicesummoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
  Feunisher
Games developed: consonar
  yupika
Games developed: kmakici
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
  luco22
Games developed: yokaiseptet
  Nico_75
Games developed: lasvegan
  Nico_KYF
Games developed: lasvegan
  Ramanel
Games developed: giftoftulips
  v_k_k
Games developed: herrlof
  LaszloK
Games developed: hungariantarokk
Favourites: Tarokk, Hanabi, Agricola.

I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
  derby-digital
Games developed: rallymandirt
  SteveD123
Games developed: robotsateourpizza
  Jiiru
Games developed: arctic
  mscharf
Games developed: pentaquest
  Grunt_the_Clever
Games developed: zener
  Bids
Games developed: bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
  ChazM
Games developed: jumpgate
  thebosz
Games developed: emdomicrocosm
  Malbroug
Games developed: dronesvsseagulls
  junibegood
Games developed: canosa
  Pikrass
Games developed: shogi
  hymnal
Games developed: mutantcrops
  Silae
Games developed: epizodiak
  vincentcroquette
Games developed: golfie
  douze12
Games developed: ledernierpeuple
  grid
Games developed: thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.
  philou511
Games developed: thrive
  Crystalline Cat
Games developed: vegetables
  TomFCG
Games developed: krakenup
  Lauwqui
Games developed: pook
  MMUnimi
Games developed: mastersofrenaissance
  Sean Ross
Games developed: vidrasso
  salty-horse
Games developed: vidrasso
  cosmosch
Games developed: sparts
  Orh
Games developed: dinogenics
  TagGerr
Games developed: dinogenics
  Brederic
Games developed: rememberwhen
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
  Nevin
Games developed: kiriaitheduel
Master of CS (ASU). Game Software Engineer. AGS Money Charge Ying Da, Boo Bucks (Unity+HLSL). ETBIM Construction Safety (VR+Interactions). BGA: Kiri-ai
  diwwib
Games developed: splashdown
  Yupa
Games developed: shogun
  disu
Games developed: trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
  gilthe
Games developed: riichimahjong
  cheval_raye
Games developed: coinage
  Sylle1
Games developed: okanagan
  Razvogor
Games developed: biyi
  TyrenDe
Games developed: tortugasixteensixtyseven
  Uthopia
Games developed: fourgardens
  RyTracer
Games developed: reflectionsinthelookingglass
  arustleund
Games developed: caribbeanallfours
  DonSchwarz
Games developed: lineae
  Nierin
Games developed: theninedomains
  Ianizer
Games developed: pedro
  Shazzypaz
Games developed: kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).

Maintained Space Base on BGA for 1 1/2 years. My volunteer contribution.
  Nisterius
Games developed: grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
  oboulland
Games developed: divercite
  dudi2
Games developed: mue
  giantroach
Games developed: tholos
  bbmiKii
Games developed: megalomania
  Bananani
Games developed: blaze
  Yu-wolf-or-Oru
Games developed: triatri
  _Maestro_
Games developed: circleoflifesavannah
  NFranklin
Games developed: starshipmerchants
  Gabriel Sagarzazu
Games developed: kqj
  blasmena
Games developed: alakablast
  FindYodaWinCash
Games developed: cairocorridor
  Whales Entertainment
Games developed: safariwitness
  brunnyer
Games developed: grund
  CitadelUK
Games developed: aurum
  mandrel
Games developed: calypso
Cards, but also sometimes not cards.

Developed Calypso (currently in beta)
  Deiussum
Games developed: minnesotawhist
  Morphus
Games developed: ynarosfallin
  Matthias X
Games developed: raubbau
  leocheung0725
Games developed: aniversus
  Don Kiwi
Games developed: quintus

Translators (in your language)

(Translators with more than 100 validated strings)
  mpr333
فارسی
  nima_m
فارسی
  MinaHBB
فارسی
  gigilion
فارسی
  Fartan
فارسی
  hamedp
فارسی
  aliiii77
فارسی
  xerxes75
فارسی
  Fekrkon
فارسی
  babak_96
فارسی
  Arashsammak
فارسی
  kharebozorg
فارسی
  siatan
فارسی
  MsajjadT
فارسی
  notBane
فارسی
  bardiabb
فارسی
  abspr89
فارسی
  temerario
فارسی
  amid-jam
فارسی
  mrhj76
فارسی
  Morizaki
فارسی
  Horashio
فارسی
  ERFAN_SETH
فارسی
  hansohan
فارسی
  vandadism
فارسی
  aminam69
فارسی
  Prophetnb
فارسی
  hannaneh
فارسی
  Salman
فارسی
  hate dice
فارسی
  Helen-M
فارسی
  hamidgm
فارسی
  mts
فارسی
  3pehr
فارسی
  SeaOfAsh
فارسی
  Morgoth1991
فارسی
  danialabdl
فارسی
  Saeedf1994
فارسی
  sarash77
فارسی
  sepehrate
فارسی
  Garen14
فارسی
  Eli_Y
فارسی
  MHP9
فارسی
  Payam
فارسی
  MRD_TG
فارسی
  Azerila
فارسی
  drmopa
فارسی
  Dr Matrix
فارسی
  Estyx
فارسی
  mabbasi90
فارسی
  Erfthegreat
فارسی
  Alirezaardi
فارسی
  Mojigames
فارسی
  Fardin
فارسی
  Mr8Triangle
فارسی
  lebromas
فارسی
  Aliemami
فارسی
  AminSalar
فارسی
  H R A
فارسی
  mdasheikh
فارسی
  mmdical64
فارسی
  derana
فارسی
  Danial4030
فارسی
  mortimor
فارسی
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