Kamon
Goal
In Kamon, your goal is to connect two opposite edges of the board (green-green, yellow-yellow or blue-blue) or to surround at least one space that you don't control (i.e. the space is empty or contains your opponent's piece). The board layout is rearranged for each game, and the blank hexagon functions as a barrier.
Your turn
The first player must place their first hexagon on an edge of the board but not a corner. On subsequent turns, you must place a hexagon on a space with the same color or the same symbol as the hexagon placed by the opponent.
End of the game
The end of the game is triggered when a player achieves one of the two victory conditions or when a player cannot place a hexagon. If the end of the game is triggered when a player can't play their turn, the other player wins.