#94741: "rules about taking last cards when 2 players are left - might be a mod, and not core rules"
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What happened ? Please select from below
What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
Used to see that the rest cards, if only 2 players are left, are splitted in a way that all the players have same amount of cards (or as close as it works out) instead of attacker takes first, defender last.
example, P1 is attacker got 3 cards, defender got 4 (3 in deck) - implemented here attacker takes all 3 - the maybe mod would be attacker takes first 2, defender the last one so both have 5 - 5 cards.
not that important, but maybe its useful to you. -
• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Google Chrome v114
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Used to see that the rest cards, if only 2 players are left, are splitted in a way that all the players have same amount of cards (or as close as it works out) instead of attacker takes first, defender last.
example, P1 is attacker got 3 cards, defender got 4 (3 in deck) - implemented here attacker takes all 3 - the maybe mod would be attacker takes first 2, defender the last one so both have 5 - 5 cards.
not that important, but maybe its useful to you. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v114
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Used to see that the rest cards, if only 2 players are left, are splitted in a way that all the players have same amount of cards (or as close as it works out) instead of attacker takes first, defender last.
example, P1 is attacker got 3 cards, defender got 4 (3 in deck) - implemented here attacker takes all 3 - the maybe mod would be attacker takes first 2, defender the last one so both have 5 - 5 cards.
not that important, but maybe its useful to you. • What is your browser?
Google Chrome v114
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Used to see that the rest cards, if only 2 players are left, are splitted in a way that all the players have same amount of cards (or as close as it works out) instead of attacker takes first, defender last.
example, P1 is attacker got 3 cards, defender got 4 (3 in deck) - implemented here attacker takes all 3 - the maybe mod would be attacker takes first 2, defender the last one so both have 5 - 5 cards.
not that important, but maybe its useful to you. • What is your browser?
Google Chrome v114
-
• Which part of the rules was not respected by the BGA adaptation
Used to see that the rest cards, if only 2 players are left, are splitted in a way that all the players have same amount of cards (or as close as it works out) instead of attacker takes first, defender last.
example, P1 is attacker got 3 cards, defender got 4 (3 in deck) - implemented here attacker takes all 3 - the maybe mod would be attacker takes first 2, defender the last one so both have 5 - 5 cards.
not that important, but maybe its useful to you. -
• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Google Chrome v114
-
• Which was the game action you wanted to do?
Used to see that the rest cards, if only 2 players are left, are splitted in a way that all the players have same amount of cards (or as close as it works out) instead of attacker takes first, defender last.
example, P1 is attacker got 3 cards, defender got 4 (3 in deck) - implemented here attacker takes all 3 - the maybe mod would be attacker takes first 2, defender the last one so both have 5 - 5 cards.
not that important, but maybe its useful to you. -
• What do you try to do to trigger this game action?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v114
-
• At which step of the game did the problem occurs (what was the current game instruction)?
Used to see that the rest cards, if only 2 players are left, are splitted in a way that all the players have same amount of cards (or as close as it works out) instead of attacker takes first, defender last.
example, P1 is attacker got 3 cards, defender got 4 (3 in deck) - implemented here attacker takes all 3 - the maybe mod would be attacker takes first 2, defender the last one so both have 5 - 5 cards.
not that important, but maybe its useful to you. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v114
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Used to see that the rest cards, if only 2 players are left, are splitted in a way that all the players have same amount of cards (or as close as it works out) instead of attacker takes first, defender last.
example, P1 is attacker got 3 cards, defender got 4 (3 in deck) - implemented here attacker takes all 3 - the maybe mod would be attacker takes first 2, defender the last one so both have 5 - 5 cards.
not that important, but maybe its useful to you. • What is your browser?
Google Chrome v114
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Used to see that the rest cards, if only 2 players are left, are splitted in a way that all the players have same amount of cards (or as close as it works out) instead of attacker takes first, defender last.
example, P1 is attacker got 3 cards, defender got 4 (3 in deck) - implemented here attacker takes all 3 - the maybe mod would be attacker takes first 2, defender the last one so both have 5 - 5 cards.
not that important, but maybe its useful to you. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v114
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Used to see that the rest cards, if only 2 players are left, are splitted in a way that all the players have same amount of cards (or as close as it works out) instead of attacker takes first, defender last.
example, P1 is attacker got 3 cards, defender got 4 (3 in deck) - implemented here attacker takes all 3 - the maybe mod would be attacker takes first 2, defender the last one so both have 5 - 5 cards.
not that important, but maybe its useful to you. • What is your browser?
Google Chrome v114
Report history
example, P1 is attacker got 3 cards, defender got 4 (3 in deck) - implemented here attacker takes all 3 - the maybe mod would be attacker takes first 2, defender the last one so both have 5 - 5 cards.
not that important, but maybe its useful to you.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
