#19514: "Draws should not affect ELO and arena score"
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Detailed description
• Please copy/paste the error message you see on your screen, if any.
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Safari v13.1
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Safari v13.1
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• What is your browser?
Safari v13.1
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• What is your browser?
Safari v13.1
• Which part of the rules was not respected by the BGA adaptation
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Safari v13.1
• Which was the game action you wanted to do?
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• What do you try to do to trigger this game action?
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Safari v13.1
• At which step of the game did the problem occurs (what was the current game instruction)?
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Safari v13.1
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• What is your browser?
Safari v13.1
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Safari v13.1
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• What is your browser?
Safari v13.1
Report history
Though I dont understand/agree: In Connect 4, this is implemented game-specific like this - no ELO change when draws occur. Also, I did mark this as suggestion and not as bug. Finally, seeing this is possible in other games, I dont see why I should push this BGA-wide and with that collect all the disagreement from games where draws resulting in score changes is seen as a good thing.
See this Connect 4 game that ended in a draw. In Nine Men‘s Morris, with such an ELO difference, this would lose me 12-16 ELO points. In the current implementation of C4 it lost me none, which is what I suggest for Nine Men‘s Morris.
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.