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#150537: "Sunrise tile #10 error- building action would be without cost"
notabug: This is not a bug
1
What is this report about?
What happened ? Please select from below
Rules: a rule of the game has not been respected
Detailed description
• Which part of the rules was not respected by the BGA adaptation
Sunrise tile #10 does not have a coin symbol underneath the build action symbol, meaning that you do not have to pay to build with that tile action. The BGA interface charged me for the buildings built (one with the sunrise tile and one with Remi).• Is the rules violation visible on game replay? If yes, at which move number?
Yes, but I don't know how to look up the move number from here. It was the beginning of round 3.• What is your browser?
Google Chrome v131
Report history
22. Dec 2024 16:39 •
Kayvon • More information is requested by developers to reproduce this bug:
22. Dec 2024 18:43 • I’d like to help figure this out. On which move number did it occur?
In order to diagnose what’s happening, we need to know where to look in your game. You can find the current move number by looking in the upper-left corner where the progression is indicated (in landscape for mobile users). You can also find the move number by clicking on the log and looking at the link that’s provided when it offers you the option to replay from that point. Or you can click the 'View game replay' button after the game ends and either find it in the log or walk through the replay.
Please be aware that we're not BGA employees, just gaming enthusiasts like you, so the BGA framework prevents us from analyzing games that are still in progress. If you haven’t concluded your game yet just wait until it’s over before following up. If we don’t hear back from you in the next few days, we may close out this report, but we can also reopen it when you follow up.
In order to diagnose what’s happening, we need to know where to look in your game. You can find the current move number by looking in the upper-left corner where the progression is indicated (in landscape for mobile users). You can also find the move number by clicking on the log and looking at the link that’s provided when it offers you the option to replay from that point. Or you can click the 'View game replay' button after the game ends and either find it in the log or walk through the replay.
Please be aware that we're not BGA employees, just gaming enthusiasts like you, so the BGA framework prevents us from analyzing games that are still in progress. If you haven’t concluded your game yet just wait until it’s over before following up. If we don’t hear back from you in the next few days, we may close out this report, but we can also reopen it when you follow up.
Kayvon • This is not a bug:
22. Dec 2024 18:44 • Oh, you're talking about the misprint. This isn't a bug.
boardgamegeek.com/thread/3336119/what-does-the-build-icon-w-no-coin-mean
boardgamegeek.com/thread/3336119/what-does-the-build-icon-w-no-coin-mean
elfuller1 • This is not a bug:
22. Dec 2024 19:05 • Fascinating! We've always followed it as written at home (we have a KS copy), because otherwise that makes that sunrise tile a pretty crummy deal! Thanks for linking the BGG thread.
Erin
Erin
Kayvon • This is not a bug:
22. Dec 2024 20:20 • It threw us off during development, too. I originally had it implemented to folllow the symbols, but changed it once we realized the error.
Add something to this report
Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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