#137126: "End game happened earlier than expected"
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What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
The rules say "When the common draw pile is empty AND the River can no longer be refilled" go to end game, but the implementation went to end game when the common pile was empty BUT the river was refilled fine. 2 cards in draw deck, player draws 2, river refills completely but end game was triggered.
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• Please explains what you wanted to do, what you do and what happened
Probably.
• What is your browser?
Mozilla v5
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
The rules say "When the common draw pile is empty AND the River can no longer be refilled" go to end game, but the implementation went to end game when the common pile was empty BUT the river was refilled fine. 2 cards in draw deck, player draws 2, river refills completely but end game was triggered.
• What is your browser?
Mozilla v5
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The rules say "When the common draw pile is empty AND the River can no longer be refilled" go to end game, but the implementation went to end game when the common pile was empty BUT the river was refilled fine. 2 cards in draw deck, player draws 2, river refills completely but end game was triggered.
• What is your browser?
Mozilla v5
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
The rules say "When the common draw pile is empty AND the River can no longer be refilled" go to end game, but the implementation went to end game when the common pile was empty BUT the river was refilled fine. 2 cards in draw deck, player draws 2, river refills completely but end game was triggered.
• What is your browser?
Mozilla v5
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• Which part of the rules was not respected by the BGA adaptation
The rules say "When the common draw pile is empty AND the River can no longer be refilled" go to end game, but the implementation went to end game when the common pile was empty BUT the river was refilled fine. 2 cards in draw deck, player draws 2, river refills completely but end game was triggered.
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• Is the rules violation visible on game replay? If yes, at which move number?
Probably.
• What is your browser?
Mozilla v5
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• Which was the game action you wanted to do?
The rules say "When the common draw pile is empty AND the River can no longer be refilled" go to end game, but the implementation went to end game when the common pile was empty BUT the river was refilled fine. 2 cards in draw deck, player draws 2, river refills completely but end game was triggered.
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• What do you try to do to trigger this game action?
Probably.
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
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• At which step of the game did the problem occurs (what was the current game instruction)?
The rules say "When the common draw pile is empty AND the River can no longer be refilled" go to end game, but the implementation went to end game when the common pile was empty BUT the river was refilled fine. 2 cards in draw deck, player draws 2, river refills completely but end game was triggered.
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• What happened when you try to do a game action (error message, game status bar message, ...)?
Probably.
• What is your browser?
Mozilla v5
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• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The rules say "When the common draw pile is empty AND the River can no longer be refilled" go to end game, but the implementation went to end game when the common pile was empty BUT the river was refilled fine. 2 cards in draw deck, player draws 2, river refills completely but end game was triggered.
• What is your browser?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
The rules say "When the common draw pile is empty AND the River can no longer be refilled" go to end game, but the implementation went to end game when the common pile was empty BUT the river was refilled fine. 2 cards in draw deck, player draws 2, river refills completely but end game was triggered.
• What is your browser?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The rules say "When the common draw pile is empty AND the River can no longer be refilled" go to end game, but the implementation went to end game when the common pile was empty BUT the river was refilled fine. 2 cards in draw deck, player draws 2, river refills completely but end game was triggered.
• What is your browser?
Mozilla v5
Report history
"When the common draw pile is empty and the River can no longer be refilled,create a final draw pile using the cards in the Reserve that were put aside underneath the Reserve token during setup. Finish the current round as normal until you reach the player with the Paw print token. That player does not carry out their turn.
Then, each player carries out one final turn, which consists of playing through steps A and B but doesn't include drawing cards"
The player draw 2 cards and the final draw pile has been created, and because the next player was the first player of the game, it was the last turn of the game.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
