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#125414: "Ensure valid play doesn't ensure valid play anymore"
fixed: Bug has been fixed
1
What is this report about?
What happened ? Please select from below
Rules: a rule of the game has not been respected
Detailed description
• Which part of the rules was not respected by the BGA adaptation
Since today's update, on every table, the option Ensure Valid Play no more ensure valid play correctly and permit wrong play.
Exemple, on table 518225147, i could play either a 2 or 3 on the Lower card.• Is the rules violation visible on game replay? If yes, at which move number?
It's not visible because I avoided doing it.• What is your browser?
Mozilla v5
Report history
28. May 2024 16:39 •
somonflex • Bug has not been reproduced by delopers yet:
28. May 2024 16:47 • Same on table 518239525, turn 28.
I have a 4 and a 5 in my hand, i can play either tile on Lower.
The 4 is no more auto-selected when i click on Lower.
I have a 4 and a 5 in my hand, i can play either tile on Lower.
The 4 is no more auto-selected when i click on Lower.
somonflex • Bug has not been reproduced by delopers yet:
28. May 2024 17:53 • Table 518259294, turn 46.
I have a 2 and 5 on my hand.
I can play either tile on High Odds.
Only 2 should be playable.
I have a 2 and 5 on my hand.
I can play either tile on High Odds.
Only 2 should be playable.
Oberstille • Bug has not been reproduced by delopers yet:
28. May 2024 21:02 • Is this happening only for that one card, or is it happening for every card on every table that you're playing on?
Oberstille • Bug has not been reproduced by delopers yet:
28. May 2024 21:02 • Or, sorry, for those particular cards. Are you noticing that there are certain situations where you don't think playing a fate should be allowed but the game is allowing you to, or is the show/enforce valid plays feature not working at all for you?
Oberstille • Bug has not been reproduced by delopers yet:
28. May 2024 21:05 • I've just created a new table in BGA Studio (our development environment) using the same release that's in production and I certainly do see cards being shown as unplayable.
somonflex • Bug has not been reproduced by delopers yet:
29. May 2024 9:37 • Since the update of May 27~28 i think, when Ensure Valid play is ON, sometimes (not all the times), some play are wrongly permitted.
On 3 differents tables, i could play my higher tile on the Lower card, without using powers. It was clearly a bug.
Sometimes Lower works fine, sometimes not.
Same for High Odds with the example above.
Each time this happened, instead of the tile being selected automatically, I could choose the tile I wanted to put on the map myself, and as a result I could put a tile that didn't meet the condition.
On 3 differents tables, i could play my higher tile on the Lower card, without using powers. It was clearly a bug.
Sometimes Lower works fine, sometimes not.
Same for High Odds with the example above.
Each time this happened, instead of the tile being selected automatically, I could choose the tile I wanted to put on the map myself, and as a result I could put a tile that didn't meet the condition.
somonflex • Bug has not been reproduced by delopers yet:
29. May 2024 14:35 • Table 518601468 Turn 35,
3 and 4 in hand.
I can play either tiles on High Odds (I shouldn't, only 3 should be playable)
imgur.com/a/kYI81nJ
3 and 4 in hand.
I can play either tiles on High Odds (I shouldn't, only 3 should be playable)
imgur.com/a/kYI81nJ
Oberstille • Bug has not been reproduced by delopers yet:
30. May 2024 5:46 • Thank you for all of the issue reports! I think I've figured out what's happening here, and I think that it's down to an issue with how the server provides data to the client on which plays are valid. The actual logic is correct, and I don't think you would have been able to make an invalid play if you had tried. A fix will be included in my next release.
Oberstille • Bug has not been reproduced by delopers yet:
30. May 2024 6:22 •
31. May 2024 15:45 • This should now be resolved; let me know if it happens again!
Add something to this report
Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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