#109496: "Families not in FOMO aren't moving to new tile"
What is this report about?
What happened ? Please select from below
What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
When a property becomes abandoned the people in it have FMO and move to the next available building of its type.
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• Please explains what you wanted to do, what you do and what happened
About the 4th from the end. Put a new family property down but the families at an abandoned property cant be moves to it.
• What is your browser?
Google Chrome v120
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
When a property becomes abandoned the people in it have FMO and move to the next available building of its type.
• What is your browser?
Google Chrome v120
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When a property becomes abandoned the people in it have FMO and move to the next available building of its type.
• What is your browser?
Google Chrome v120
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
When a property becomes abandoned the people in it have FMO and move to the next available building of its type.
• What is your browser?
Google Chrome v120
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• Which part of the rules was not respected by the BGA adaptation
When a property becomes abandoned the people in it have FMO and move to the next available building of its type.
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• Is the rules violation visible on game replay? If yes, at which move number?
About the 4th from the end. Put a new family property down but the families at an abandoned property cant be moves to it.
• What is your browser?
Google Chrome v120
-
• Which was the game action you wanted to do?
When a property becomes abandoned the people in it have FMO and move to the next available building of its type.
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• What do you try to do to trigger this game action?
About the 4th from the end. Put a new family property down but the families at an abandoned property cant be moves to it.
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v120
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• At which step of the game did the problem occurs (what was the current game instruction)?
When a property becomes abandoned the people in it have FMO and move to the next available building of its type.
-
• What happened when you try to do a game action (error message, game status bar message, ...)?
About the 4th from the end. Put a new family property down but the families at an abandoned property cant be moves to it.
• What is your browser?
Google Chrome v120
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
When a property becomes abandoned the people in it have FMO and move to the next available building of its type.
• What is your browser?
Google Chrome v120
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
When a property becomes abandoned the people in it have FMO and move to the next available building of its type.
• What is your browser?
Google Chrome v120
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When a property becomes abandoned the people in it have FMO and move to the next available building of its type.
• What is your browser?
Google Chrome v120
Report history
In order to diagnose what's happening, we need to know where to look in your game. You can find the move number by looking in the upper-left cornerwhere the game progression is indicated (try using landscape orientation on mobile devices). You can also find it from the replay link when you click on the game log. Even easier, just look at the replay after your game ends and the move numbers are listed.
Please be aware that BGA framework prevents us from analyzing games that are still running because we are not BGA employees, so if you haven't concluded your game yet just wait until it's over to respond. If we don't hear back from you in the next few days, we may close out this report, but we can also reopen it when you follow up.
Just to be clear, we always request the absolute move number, not relative to another event. Which move number are you referring to?
On move 14, Trendy Lofts was abandoned. Meeples left it and went to Starter Home. If there were nowhere for them to go, they would have gained FOMO, but they didn't gain it because they moved away instead.
Subsequently, other meeples moved to the abandoned tile, as allowed by p10 of the rules. Those meeples aren't FOMO, either.
No green meeples had FOMO when you placed your tile, so none moved to it.
"Family's in Abandoned property aren't moving to new one"
changed to
"Families not in FOMO aren't moving to new tile"
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
